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Hitman: Season One

During my time working on Hitman: Season One I worked primarily on the Hokkaido mission. Below you will see the areas of the level which I worked on.

My main tasks were to take the existing whiteboxed geometry to final polished environment art with the aid of concept art and direction from leads. There was also a small amount of prop creation. The main areas I was responsible for were the patients suites – interior and exterior – and the interior of the hospital – excluding the hallways. I was involved with the project through to final bug fixes.